.pragma library

var INIT_BALL = 0;
var SELECT_BALL = 1;
var ALIVE_BALL =2 ;
var DEATH_BALL = 3;

var RED_BALL = 0;
var BLUE_BALL = 1;
var GREEN_BALL = 2;
var YELLOW_BALL =3;
var PINK_BALL =4;
var BROWN_BALL =5;
var SKY_BALL =6;

var phoneHeight = 640;
var phoneWidth = 360;

var tileSize = phoneWidth/9;

var ballSize = phoneWidth*4/45; //A ball is 4/5 of its tileSize
